![]() Do not create permanent redstone clocks.Two nations cannot go to war with each other if they had a peace within the last seven days.Analogically, do not attack anchored (i.e. Do not siege/set up siegeworks next to enemy locations when their defenders are offline.Do not intentionally fall to enemies in an effort to sabotage your nation's or town's war efforts.Do not slaughter other towns' herds in claimed land.Harboured ships count as buildings for the purpose of this rule. Strategic griefing is allowed (griefing specifically to allow you to reach or kill your enemies). Do not intentionally log off in claimed enemy territory.Logging out in situations where combat is about to start, or at great risk of starting, is also prohibited. Do not share your account with others or use someone else's account.Do not multi-account/play on the server with more than one account. ![]() The only allowed mods on this server will be announced in a dedicated list. Borderline cases or grey areas will be judged by Moderation in accordance with the spirit of the server. A healthy sense of competition is what drives this server onward, but no player’s enjoyment of the server should deliberately come at the expense of another's.Īll of these rules are applied with Moderator discretion. To ensure that this legacy continues and that MCC and its NvN Server are a welcoming and enjoyable place for all sorts of different players, a certain competitive sportsmanship combined with a respect and fairness toward other players is a necessity. Nation interaction is meant to allow for all sorts of diplomacy, intrigue and combat - something that has filled many a page on MCC’s own wiki with great accounts of past events. With different economic, political and diplomatic options available to the player we want to allow you to design your own Minecraft experience. NO SHOP: Clean and simple, but when you first log onto the PVP server, you would get stone tools and leather armour, so you have a fighting chance to get out into a good spot.The Minecraft Center (MCC) Nation vs Nation Server is meant to provide you with a full range of group vs. People who do not follow this rule would get a day ban for the first few offences, but could get perm banned off the PVP server if they keep doing it.Ħ. It would allow newbies to go out and get started without getting mugged by thugs in Diamond armour. A no camping rule: This rule would apply around any EMC set safe area, such as the main spawn. Each clan would have a base, and each member would get Iron armour and a Iron sword. Clan wars: Clan wars would be in a arena, where two clans could battle without being interrupted by a few lone-wolfs. People might complain, but when they raid a rival clan and take its loot, that would make up for it.Ĥ. ![]() Still don't allow greifing: The fact that EMC disallows greifing is what makes it great, so don't remove it. If locking chests was put in, raiding would have no point.ģ. No locked chests: This goes with the raiding. This is to make it so the server has more then just killing other players in it, and also would add a element of defence and offence, as a faction would not be successful at raiding if they just ran in with no plan, same with defence.Ģ. Add factions and allow raiding: As we all know, a lot of the big PVP servers have this. (If the sever is cancelled or its not really being made, these are just ideas for one.)ġ. As we all know, a PVP server is in the works, so I came up with some ideas.
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